One of the greatest strengths that D&D has is that it gives you the opportunity to be someone else. You get to step into the shoes of a character completely different from you, and get to see the world from their point of view. An amazing way for players to do this is by role-playing …
Self-Reflections from D&D: Creativity
Dungeons & Dragons has a had a profound impact on me. Through the last three years of playing this game, I’ve gone on epic adventures, laughed, cried, and made new friends. I’ve learned a bit more about storytelling, myself, and life in general. “Self-Reflections” is a series about what I’ve learned as a DM, player, …
Closing the Play Gap
“Play is rocket fuel for child development.” This was part of the statement made by the representatives of IKEA, the LEGO Foundation, National Geographic and Unilever when they announced their newly minted Real Play Coalition at the 2019 World Economic Forum Annual Meeting. They argue that play is a key driver for the development of children’s cognitive, social, and emotional intelligences. …
Self-Reflections from D&D: Control
Dungeons & Dragons has a had a profound impact on me. Through the last three years of playing this game, I’ve gone on epic adventures, laughed, cried, and made new friends. I’ve learned a bit more about storytelling, myself, and life in general. “Self-Reflections” is a series about what I’ve learned as a DM, player, …
Creating a Villain
It feels so good to be bad. When it comes to stories of heroism, it is very difficult to talk about heroes, without also talking about their villains. What is Batman without the Joker? Harry Potter without the threat of Voldemort? Or Frodo without Sauron. A villain helps define the hero, because they represent an …