I was in Earl’s corner office that overlooked the harbor when he pitched me the latest blog post for his website. His eyes lit up as he excitedly told me: “Alex, I want you to write the next blog post and it should be titled ‘Why do players think Earl is a magnificent DM?’”. I …
What a DM Looks for in a Good Player
I’ve been playing Dungeons and Dragons (D&D) for more than five years. Among those years, I’ve only been a player a handful of times, I’ve always been DMing for groups and am still DMing for groups until now! During these years I have hosted One-Shots, Adventure Modules and Campaigns galore, and I’ve seen different types …
Running Modules
“I have no interest in running a module. I prefer a homebrew campaign where I have full control.” When I first started playing Dungeons & Dragons, I always thought that I would be dedicated to creating an original campaign, I would be worldbuilding, creating my own pantheon, cities, and original storylines for my players to …
Player Character: Cloud Strife
Due to COVID-19, I’ve had the time to sink my teeth into the new Final Fantasy VII Remake. As someone who never played the original Final Fantasy VII game, I’ve thoroughly enjoyed running around Midgar causing trouble, and swinging the hilariously impractical buster sword. True to it’s reputation, the story of FF7 is great, and …
Background Music
As a Dungeon Master, music can be a very powerful tool for setting the atmosphere and tone for your gaming sessions. A light and upbeat tune can help your players feel more relaxed and at ease while their characters drink and gossip at the tavern. Conversely, a heavy, deep, and foreboding instrumental can contribute to …